
A Google user
Colonisation goals are too easy to use upgrades. 10000 cash mission can be completed without any building and even faster that way. Upgrades are limited globally, which makes them kind of useless. And it looks ridiculous. It would be better if you had to buy possibility of upgrades. And have missions which are way harder without them. Still game idea is good for me.
6 people found this review helpful

Rosie Hodgens
I think it's fun and just complicated enough to be interesting without being taxing to understand. One thing I don't get is upgrade kits. Maybe I haven't moved far enough along, but having to use something that you have a finite amount of to upgrade buildings seems constricting. Why not just have an ugrade be more expensive than anything else? I also agree with that person who said exploring new tiles gets too expensive too quickly.
2 people found this review helpful

Jay Teenaleaguea
It's surprisingly fun. I would always play this game right before bed time. I only have one issue, the exploration costs. The building cost increase, that I can forgive. But the exploration cost going crazy high, I find it nasty. I do like to explore the whole map for every colony however I end up ending a colony task because it's taking too long for me to save money for exploration. Nevertheless, still a good game. Great job
8 people found this review helpful