
Thanat Ruanngarm
Report on the game house cleaning simulator because there are too many tasks timed and it puts pressure on the player. Who will be able to do it in time? When changing the water in the bucket, there will be water in the mop that runs out and needs to be refilled? Look at the example of house designer fix and flip, a cleaning game but there is no timer. The system is too stressful. Did the game developer play it themselves? The timer makes it stressful and it will be too much to do in time.